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 Everything you need for Shadow priests

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PostSubject: Everything you need for Shadow priests   Wed Apr 09, 2008 7:37 am

Ok since I have been authorised as a Class leader i will start fixing guides and usefull links.....Hope u enjoy it

Ok first lets start with Why be a shadow priest

Why shadow, well that can be summed up quite easily, killing spree.
To expand upon this point, Shadow Priests kill things, other types of
priests generally heal them, given the choice I prefer ending lives
rather than saving them so shadow was an easy winner for me, others...
not so much. Thankfully changes have put us into a more dual-role,
healing and killing, all at the same time!
nice thing is all of the higher-level talents, vampiric touch for
example, and a few spells as well such as shadowfiend for replenishing
mana and so on.
Combining that with Vampiric
allows us to drain practically enough mana and life to go
non-stop grinding or at least speed up the recovery time of an entire
party when dungeoning.
One of my favorite spells
for finishing off stragglers and even just low levels as I run by is
shadow word death, instantaneous killing is never a bad thing,
especially when on the run in PvP or other such circumstances.
Given all of these good points it should be easy for you to have made
the descision on whether to shadow or not by now. But Do Not Use it on currator when he evocates as its 90% that you will die Smile



Will of the Forsaken, we all know why this is so imba skill and what it does Very Happy
This racial is the reason why they cant fear a UD priest

Touch of weakness. Next melee attack causes 80 shadow damage and reduces melee dmg by 35 for 2 mins.

Devouring plague. Causes ~1200 shadow dmg and heals the caster for
damage caused. 1145 mana. A lot of mana needed for this so we must cast inner focus stacks nicely with the other shadow dmg spells/debuffs of shadow priest.


Hex of weakness. Instant cast, reduces the effectiveness of any healing
on the target by 20%. No CD. Curse. Polu kalo PvP racial.

Shadow guard. Like lightning shield of shaman, 120 shadow damage, does blackout kai shadow
weaving. No CD. 270 mana.

Berserking (troll). Increases attack and casting speed by 10-30%.

Increased damage to beasts by 5%.

Blood Elf.

Racial mana tap+arcane torrent

Consume magic. Dispells one beneficial effect from the caster returning 120-154 mana. The effect must be a priest spell.

Last edited by Adamiz on Wed Apr 09, 2008 7:48 am; edited 1 time in total
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PostSubject: Re: Everything you need for Shadow priests   Wed Apr 09, 2008 7:42 am

Easy to get Gear Guide
Spellstrike Hood - Crafted
Mag'hari Ritualist's Horns - Quest Reward(Horde Only)
Mage-Collar of the Firestorm - Drop(Blood Furnace - Heroic Only)
Evoker's Helmet of Second Sight - Quest Reward
Brooch of Heightened Potential - Drop(Shadow Laybrinth)
Warp Engineer's Prismatic Chain - Drop(Mechanar)

Shawl of Shifting Probabilities -Vendor(25 Heroic Badges)
Baba's Cloak of Arcanistry - Drop(Mechanar)
Cloak of Woven Energy - Quest Reward
Mantle of Three Terrors - Drop(Black Morass)
Mindrage Pauldrons - Drop(Mana Tombs - Heroic Only)
Spaulders of the Torn-heart - Quest Reward
Bloodfyre Robes of Annihilation - Drop(Mechanar)
Robe of the Crimson Order - BoE World Drop
Kirin Tor Apprentice's Robes - Quest Reward
Bands of Rarefied Magic - Drop(Shattered Halls - Heroic Only)
Arcanium Signet Bands - Drop(Underbog - Heroic Only)
Energized Wristwraps - Quest Reward
Energis Armwraps - Drop(Botanica)
Gloves of the High Magus - Quest Reward
Gloves of Pandemonium - BoE World Drop
Sash of Arcane Visions - Drop(Auchenai Crypts - Heroic Only)
Sash of Sealed Fate - BoE World Drop
A'dal's Gift- Quest Reward
Spellstrike Pants - Crafted
Leggings of Concentrated Darkness - BoE World Drop
Khadgar's Kilt of Abjuration - Drop(Black Morass)
Abyss Walker's Boots - BoE World Drop
Silent Slippers of Meditation - Drop(Shadow Laybrinth)
Seer's Signet - Reputation Reward(Scryers Exalted)
Cobalt Band of Tyrigosa- Drop(Mana Tombs - Heroic Only)
Ring of Cryptic Dreams - Vendor(25 Heroic Badges)
Ryngo's Band of Ingenuity - Drop(Arcatraz)
Scintillating Coral Band - Drop(Steamvault)
Arcanist's Stone - Drop(Old Hillsbrad - Heroic Only)
Shiffar's Nexus-Horn - Drop(Arcatraz)
Scryer's Bloodgem - Reputation Reward(Scryers Revered)
Oculus of the Hidden Eye - Drop(Auchenai Crypts - Normal Only)
Runesong Dagger - Drop(Shattered Halls)
Gavel of Unearthed Secrets - Reputation Reward(Lower City Exalted)
Sky Breaker - Drop(Auchenai Crypts - Heroic Only)
Orb of the soul-eaterVendor(25 Heroic Badges)
Aegis of the Sunbird - Drop(Mechanar)
Lamp of Peaceful Radiance - Drop(Arcatraz)
Terokk's Shadowstaff - Drop(Sethekk Halls - Heroic Only)
Bloodfire Greatstaff - Drop(Black Morass)
Warpstaff of Arcanum - Drop(Botanica)
Nesingwary Safari Stick - Quest Reward
Rod of Dire Shadows - Quest Reward

Last edited by Adamiz on Wed Apr 09, 2008 7:52 am; edited 1 time in total
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PostSubject: Re: Everything you need for Shadow priests   Wed Apr 09, 2008 7:43 am

Professions are the next thing you'll most likely wind up
considering as you play your Priest. There are many to choose from,
each with unique advantages over the other options. Figuring out what
interests you the most and becoming a member of that Profession will
unlock the most enjoyment and potential for you from the Professions.

That being said, here are the Professions:

Alchemy: This Profession enables you to make
special potions that have various different effects. The effects range
from the seemingly useless, the ability to breathe underwater, to the
amazingly powerful, 2000-3000 additional mana. This Profession
really has a variety of uses.

What's most useful to the Priest from Alchemy?
The two major useful potions provided from Alchemy are Mana Potions and
Elixirs. Mana Potions are consumable items on a 2 minute
cooldown that instantly restore a preset amount of mana to your
character. Elixirs gives ''buffs'' such as increased spell damage and intelect for 30 minutes.
There are also some Flasks that give a 2 hour great buff but they are rare to find
and quite expensive
Various other potions you may find uses for, but these are the two main
reasons to choose Alchemy as a Priest.

Ow alchemists can fix some imbatron trinkets such as
Alchemist's Stone
Sorcerer's Alchemist Stone
Which the 40% effects from potions are Needed as hell in pve long fights.
Always remember that if we run out of mana soon will the healers to.
Our role is not only to dps but also to regenerate party's mana

What gathering skill is required for Alchemy?
Herbalism, Fishing is also suggested.

Cooking: One of the 3 secondary professions, as
these don't take one of your main profession slots, there is no reason
to not take them. Cooking allows you to prepare food with special
benefits, ranging from bonus Stamina and Spirit to Intellect and
Strength. This can be very useful for a Priest and the entire party.

What gathering skill is required for cooking?
None, though Fishing is suggested.

Probably one of the best professions for Priests to take up, this
allows you to put powerful bonuses on your armor and weapons.

Why would you become an enchanter? Enchanters can buff their
armor with permanent enchants, ranging from basic stats like Intellect,
Spirit and Stamina, to superb abilities like a chance on hit to gain
100 strength, 55 to your healing spells, and 4 mana per second. There
are many, many enchants that benefit you as a Priest and it is a highly
recommended profession. However, be forewarned, it is not an easy one.
What gathering skill is required for Enchanting?
None, though it is highly suggested that you choose one of them. To get
reagents for enchanting you need to disenchant magic items. This means
that you will be unable to sell them and will need a way to make up for
this if you have the desire to not always be broke.

Engineering: Probably one of the most entertaining
professions you can choose, it however, is not very useful to a Priest.
Engineering is a lot of fun and from that perspective, feel free to
pick it up, but from a purely pragmatic perspective, is it useful? Not
at all. You will most likely not regret choosing it though.

What in Engineering is useful to a Priest?
"Engineering is a very good profession for anyone that has a guild to
make stuff for them (because only engineers can use the stuff engineers
make) You can boost your elemental resistances with reflectors or
increase fire damage done to a mob with an arcanite dragonling. You can
increase your parties attack speed with a gnomish battle chicken or
make an enemy humanoid work for you with a gnomish mind control cap.
You may say what does a priest need a mind control cap for I can
already cast mind control, well the cap is non-channeling so the
humanoid is under your control and you can still move about, when you
can the priest spell your completely vulnerable till you cancel the
spell. Also the cap will use the humanoids abilities while the spell
can only use npcs abilities. I also recently made a Green Lens of
Concentration which has 10 mana regen every 5 seconds. Something again
only engineers can use. For every other profession you can just buy the
materials and have someone else do it for you." - Gyver

What gathering skill is required for Engineering?Mining.

First Aid: This profession is another secondary
profession. It allows you to make bandages to heal yourself and others.
You may ask yourself why you would want it, wouldn't it be a waste of
time since you can already heal? The answer is no. Bandages require no
mana and thus you can heal yourself without breaking into your mana
regeneration. It is also a great tool for healing yourself when you are
out of mana so that you don't die. Though not as necessary for Priests
as for other classes, First Aid is still extremely good for a Priest.

What gathering skill is required for First Aid?
None, it requires cloth which can be found fairly easily anywhere in the world.

Fishing (Gathering Skill): The third and final
secondary profession is fishing. Is it of any real benefit to a Priest?
Not really. It is an entertaining little side game though. It's not at
all required to pick it up or even do it at any point in the game, but
there is also no reason to not get it. If you're ever bored and feel
like trying something new, pick up fishing, grab a pole, and see what
comes of it.

Herbalism (Gathering Skill): For those of you who
chose Alchemy. It is highly recommended that you take Herbalism as your
second Profession. It will provide you with the necessary herbs to make
your potions. It is also a decent source of income for non-Alchemists.

Tailoring: A very useful Profession for Priests, this profession allows you to make cloth armor and bags.

What in Tailoring is useful to a Priest?
There are innumerable patterns within Tailoring that you will find
useful as you level up. Many of the items you may find yourself wearing
for multiple levels as long as you keep up with your Tailoring. At 70,
there are also a number of handy patterns that are moderately powerful
until you can upgrade to your set items. The other advantage to
Tailoring is the ability to make yourself bags. Inventory space is
always shrinking, or so it feels like, being able to make 16,18 or
even 20 slot bags (if you're lucky) is a valuable ability.

What gathering skill is required for Tailoring?
Nothing, like First Aid, it requires cloth which is a world drop.
However, it is highly suggested that you take up Leatherworking as your
second profession as certain patterns do require a decent amount of


Threat is a serious problem for shadow priests in endgame content.
The healing from Vampiric Embrace, coupled with the damage caused can
generate more threat per damage than most other classes. Priests also
do not have a threat dump; Fade only reduces threat temporarily. This is especially a problem in fights like Void reaver
in Tempest Keep: The Eye, where the boss has an aggro reducing ability
on the main tank. In these cases, many shadow priests will reduce their
threat by soulstone suiciding (dying, and reincarnating with a
soulstone to wipe their aggro).


Here are some nice trees for shadow
Without silence (not such need in pve)
With silence and improved V.Embrance
Try keep the discipline tree like these and just adjust shadow like u like based on the above links. ty

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PostSubject: Re: Everything you need for Shadow priests   Wed Apr 09, 2008 7:44 am

Reserved for more info. i got tired my eyes are like Shocked Shocked Shocked Shocked
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PostSubject: Re: Everything you need for Shadow priests   Wed Apr 09, 2008 9:35 pm


For all of those who love me...FOLLOW MEEEE
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PostSubject: Re: Everything you need for Shadow priests   Wed Apr 09, 2008 10:37 pm

etsi etsi
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PostSubject: Re: Everything you need for Shadow priests   Thu Apr 10, 2008 5:22 am

a0xaxa0x0ax0ax0ax0 pantos bravo adam poli kali doulia study boy
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PostSubject: Re: Everything you need for Shadow priests   Fri Apr 11, 2008 10:07 am

nice nice
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PostSubject: Re: Everything you need for Shadow priests   Tue May 20, 2008 8:52 pm

my talent suggestion is the following


i used improved mind blast only to have access to other talent points.This specc is for priests that have problem with mana.With this specc priests have not problem even in big fights,or grinding. I haven't use shadow power because a shadow priest does not need critical strike chance(since he has a lot of aggro from regeneration).instead of this i put 5 points in Mental Agility to reduce the mana cost from instant spells(shadow word:pain,shadow word:death,etc...)

this is my advice,i'd like to discuss it.
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PostSubject: Re: Everything you need for Shadow priests   Wed May 21, 2008 12:33 am

I disagree with absolution and mental agility totaly.SW:Death cost 309 mana so -10%= 270? and SW:Pain
575 and with mental agility around 515. now if you put Shadow Power lets say you crit around 3000k shadow damage so with vampiric touch you gain 150 mana which are more than the reduction from M.A.

And why put Absolution?

And since you dont use Improved Vampiric embrance you dont get so aggroed. just w8 some seconds before starting dps like many SPs do!! Very Happy
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PostSubject: Re: Everything you need for Shadow priests   Wed May 21, 2008 6:55 am

actually I express my opinion cause before this talent specc that I suggest,I had the talent specc without mental agility and absolution.Just try it and you will see difference.
The reasons I disagree with critical is that I don't have any item with critical strike,so it is kind of odd to have only critical chance from talents,and you can't count sp's damage in critical.
Only try this specc in 1-2 runs and if you don't like it,I can't press you Razz
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PostSubject: Re: Everything you need for Shadow priests   Wed May 21, 2008 7:35 am

Well look how i see it.

1. I wouldnt sacrifice one talent point in absolution no way. 5% isnt such a deal.

2. I have the (imba) trinket from alchemy which gives me 40% more mana from mana potions with which i have never run out of mana in long fights since they give me around 3.5k-4.5k mana.So i dont even think to put points for less mana cost in my only 2 instant spells that i have.Thats why i put 5/5 in shadow power for more critical chance for Mind Blast and SW:Death which are our greatest dps.

3.And with deap thoughts (but really deap) think about it:
Less dps=longest fights=more mana used from you and your raid healers
Max dps=more mana return to u but Basically more mana to your raid healers!

Thats the way I think its better for me.But all these with the assumption-condition that I will have my Sorcere's Stone.
Never think about my mana so much as the healers mana.In other case I cant answer since I dont have expirienced problems with my mana.

Thank you and sorry for the long text.

Adamiz Smile
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